The Adventuring Party
Jerm (of Perm) - Halfling bard, plays a bone flute, enjoys eviscerating the psyches of his foes with shitty songs.
Reika - Half-elf druid, anarcho-communist, enjoys thrashing foes with thorns and nature magic. (ABSENT)
Gerg - Half-orc rogue (with a whip), large yet sneaky, mostly silent but makes exceptions to grab things with his whip.
Halisstra - Drow rogue, puts up with her "friends" long enough to get what she wants, stabs backs happily.
Harold Flesh-eater - a small psychic kangaroo/dog hybrid thing that they picked up on a prior adventure (LVL 1-3). He doesn't do much but complain about being hungry, but is happy to eat bodies if given enough time.
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On the morning of their second day in the city, the group awoke to find the ground-floor doors of the Broken Bell Inn shut with heavy iron bars. It was the Day of Desert Feasts, they were told, which meant for the next 24 hours carnivorous lizards would be roaming the streets of the city, eating offerings of fresh livestock. Whatever they did, they were not to venture out at street level. After conversing with some locals, the gang noticed several parchment scraps stuck to a wall near the bar and got leads on several "jobs":
On the morning of their second day in the city, the group awoke to find the ground-floor doors of the Broken Bell Inn shut with heavy iron bars. It was the Day of Desert Feasts, they were told, which meant for the next 24 hours carnivorous lizards would be roaming the streets of the city, eating offerings of fresh livestock. Whatever they did, they were not to venture out at street level. After conversing with some locals, the gang noticed several parchment scraps stuck to a wall near the bar and got leads on several "jobs":
- Several children have been missing in the area since last night. Please find them.
- (A bloody scrap of parchment, written hastily) A man may have summoned the Murder Men while drunk. Lift the curse.
- A simple request to transport some goods to a nearby neighborhood.
Our party decided on option 2, as "Murder Men" seemed particularly intriguing and nobody at the bar would give them any information about what this curse entailed.
The followed the provided directions across the rooftop bridges, buying some rations along the way, and met Gor at his apartment. Gor explained his predicament: while drunk, he attempted to summon the Murder Men by chanting their name, his name, and the names of two business "associates", and then smashing his mirror with his forehead. In his drunken stupor, he had hoped that they would appear to kill him, and then kill the men he was indentured to when they found his body. Upon waking in the morning, he remembered what he had done and panicked. Not knowing how to truly lift the curse, the group figured that mending the mirror would solve the problem. They told Gor they would do so...on the condition that he give them his apartment to stay in as needed. He agreed, also telling the crew that the two men, Vasken and Krawll, were low-ranking members of the White Web, a religious thieve's guild in the city.
After mending the mirror, and not detecting any residual magic energies, Jerm sent a message via crow to Reika back at the inn to join them.
Having accomplished their job, and "paid" in the form of a man's apartment, Jerm and Gerg set out to see what was nearby while Halisstra combed through the apartment to find anything of value. Jerm and Gerg were pickpocketed nearby, but managed to catch the thief, who revealed himself to be a White Web initiate (obviously a very poor one). After some coaxing, he revealed the location of a hidden White Web meeting place in the sewer canal in the neighboring district of Cat's Cradle, and also of the object of worship of the guild: a mysterious thieving artifact said to have been used by the God-thief Quizid himself.
Having this information, the gang released the pickpocket, giving him the formerly-but-potentially-still-cursed-mirror as thanks for the information.
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